ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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类索引
A
B
C
E
F
G
I
L
P
R
S
T
U
W
A
ActionBinding
(
Shit
)
Animation
(
Shit
)
AnimationComponent
(
Shit
)
AudioManager
(
Shit
)
AudioPlayer
(
Shit
)
AudioTrack
(
Shit
)
AudioTrackGroup
(
Shit
)
AxisBinding
(
Shit
)
B
Behavior
(
Shit
)
BehaviorSystem
(
Shit
)
BoxCollider2D
(
Shit
)
C
CameraComponent
(
Shit
)
CircleCollider2D
(
Shit
)
Color
(
Shit
)
UIButton::ColorBlock
(
Shit
)
Component
(
Shit
)
Prefab::ComponentData
(
Shit
)
Config
(
Shit
)
E
EngineContext
(
Shit
)
EnumValue
(
Shit
)
Event
(
Shit
)
EventBus
(
Shit
)
F
FieldInfo
(
Shit
)
FieldMeta
(
Shit
)
FontManager
(
Shit
)
G
Game
(
Shit
)
GameObject
(
Shit
)
I
Input
(
Shit
)
InputMappingsConfig
(
Shit
)
L
PluginManager::LoadedPlugin
(
Shit
)
Log
(
Shit
)
P
PhysicsSystem2D
(
Shit
)
PluginManager
(
Shit
)
Prefab
(
Shit
)
ProjectConfig
(
Shit
)
R
RangeMeta
(
Shit
)
Renderer
(
Shit
)
RendererComponent
(
Shit
)
RenderSystem
(
Shit
)
ResourceManager
(
Shit
)
RigidBody2D
(
Shit
)
S
Scene
(
Shit
)
SceneManager
(
Shit
)
SceneSerializer
(
Shit
)
Sprite
(
Shit
)
SpriteRenderer
(
Shit
)
SpriteSheet
(
Shit
)
System
(
Shit
)
T
TextInputGate
(
Shit
)
TextureManager
(
Shit
)
Time
(
Shit
)
TransformComponent
(
Shit
)
TypeInfo
(
Shit
)
TypeInfoBuilder
(
Shit
)
TypeRegistry
(
Shit
)
U
UIButton
(
Shit
)
UICanvas
(
Shit
)
UIImage
(
Shit
)
UIRendererComponent
(
Shit
)
UIRenderSystem
(
Shit
)
UIText
(
Shit
)
UITextArea
(
Shit
)
UITextBox
(
Shit
)
UITextInput
(
Shit
)
UITransform
(
Shit
)
W
WeakComponentRef
(
Shit
)
Window
(
Shit
)
WindowConfig
(
Shit
)
制作者
1.17.0