ShitEngine
1.4.2
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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这里列出了所有类成员,并附带类的详细说明:
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- a -
abiVersion :
PluginManager::LoadedPlugin
acquireFont() :
UITextInput
actions :
InputMappingsConfig
addAnimation() :
AnimationComponent
addChild() :
GameObject
addClip() :
AnimationComponent
addComponent() :
GameObject
addComponentInstance() :
GameObject
addFrame() :
Animation
addFrames() :
Animation
addGameObject() :
Scene
addParam() :
Animator
addState() :
Animator
addTransition() :
Animator
alpha :
Color
Animation() :
Animation
AnimationComponent() :
AnimationComponent
Animator() :
Animator
apply() :
Prefab
applyForce() :
RigidBody2D
applyForceToCenter() :
RigidBody2D
applyImpulse() :
RigidBody2D
ApplyTrackGain() :
AudioPlayer
assetPath :
AnimatorState
Audio() :
Audio
audio :
EngineContext
audioMixer() :
ResourceManager
AudioPlayer() :
AudioPlayer
,
AudioTrack
,
AudioTrackGroup
AudioSource() :
AudioSource
AudioTrack() :
AudioTrack
,
AudioTrackGroup
AudioTrackGroup :
AudioTrack
axes :
InputMappingsConfig
制作者
1.17.0