ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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这里是所有相关符号, 及指向其所属类的链接:
A
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AudioPlayer :
AudioTrack
,
AudioTrackGroup
AudioTrack :
AudioTrackGroup
AudioTrackGroup :
AudioTrack
EngineContext :
AudioPlayer
,
Config
,
EventBus
,
Input
,
Renderer
,
SceneManager
,
TextInputGate
,
Time
,
TypeRegistry
Game :
Time
GameObject :
Behavior
,
Component
,
SpriteRenderer
,
TransformComponent
PhysicsSystem2D :
RigidBody2D
ReflectType :
TypeInfoBuilder
ResourceManager :
AudioManager
,
FontManager
,
TextureManager
RigidBody2D :
PhysicsSystem2D
Scene :
GameObject
System :
Component
TextInputGate :
UITextInput
TypeInfoBuilder :
TypeRegistry
制作者
1.17.0