ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
Toggle main menu visibility
载入中...
搜索中...
未找到
TransformComponent 成员列表
成员的完整列表,这些成员属于
TransformComponent
,包括所有继承而来的类成员
Component
()
Component
Component
(const Component &)=delete
Component
Component
(Component &&)=delete
Component
GameObject
class
TransformComponent
friend
getOwner
() const
Component
inline
getPosition
() const
TransformComponent
inline
getRotation
() const
TransformComponent
inline
getScale
() const
TransformComponent
inline
isRegistered
() const
Component
inline
m_isRegistered
Component
protected
m_owner
Component
protected
onAfterDeserialize
()
Component
inline
virtual
onAttach
()
Component
inline
virtual
onCreate
()
Component
inline
virtual
onDestroy
()
Component
inline
virtual
onDetach
()
Component
inline
virtual
operator=
(const Component &)=delete
Component
operator=
(Component &&)=delete
Component
setPosition
(const Vector2 &position)
TransformComponent
inline
setRegistered
(bool registered)
Component
inline
protected
setRotation
(float rotation)
TransformComponent
inline
setScale
(const Vector2 &scale)
TransformComponent
inline
TransformComponent
()
TransformComponent
explicit
~Component
()=default
Component
virtual
~TransformComponent
() override=default
TransformComponent
制作者
1.17.0