ShitEngine 1.4.2
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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Texture 成员列表

成员的完整列表,这些成员属于 Texture,包括所有继承而来的类成员

get() constTextureinline
getError() constResourceinline
getPath() constResourceinline
getState() constResourceinline
getUuid() constResourceinline
isLoaded() constResourceinline
load() overrideTexturevirtual
m_errorResourceprotected
m_pathResourceprotected
m_stateResourceprotected
operator=(const Resource &)=deleteResource
release() overrideTexturevirtual
Resource(std::string path)Resourceinlineexplicit
Resource(const Resource &)=deleteResource
Texture(std::string path)Textureinlineexplicit
~Resource()=defaultResourcevirtual
~Texture() overrideTextureinline