ShitEngine 1.4.2
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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Joint2D 成员列表

成员的完整列表,这些成员属于 Joint2D,包括所有继承而来的类成员

Component()Component
Component(const Component &)=deleteComponent
Component(Component &&)=deleteComponent
getAnchor() constJoint2Dinline
getConnectedBody() constJoint2D
getJointGeneration() constJoint2Dinline
getJointIndex() constJoint2Dinline
getJointWorld0() constJoint2Dinline
getLength() constJoint2Dinline
getOwner() constComponentinline
getType() constJoint2Dinline
getUuid() constComponentinline
hasValidJoint() constJoint2Dinline
isRegistered() constComponentinline
Joint2D()Joint2D
m_isRegisteredComponentprotected
m_ownerComponentprotected
m_uuidComponentprotected
onAfterDeserialize()Componentinlinevirtual
onAttach() overrideJoint2Dvirtual
onCreate() overrideJoint2Dvirtual
onDestroy() overrideJoint2Dvirtual
onDetach() overrideJoint2Dvirtual
onFieldChanged(const std::string &fieldName) overrideJoint2Dvirtual
operator=(const Component &)=deleteComponent
operator=(Component &&)=deleteComponent
PhysicsSystem2D classJoint2Dfriend
setAnchor(const Vector2 &anchor)Joint2D
setAxisAngle(float deg)Joint2D
setConnectedBody(RigidBody2D *body)Joint2D
setDampingRatio(float ratio)Joint2D
setEnableLimit(bool enable)Joint2D
setEnableMotor(bool enable)Joint2D
setEnableSpring(bool enable)Joint2D
setHertz(float hertz)Joint2D
setLength(float length)Joint2D
setLowerAngle(float deg)Joint2D
setLowerTranslation(float v)Joint2D
setMaxMotorForce(float force)Joint2D
setMaxMotorTorque(float torque)Joint2D
setMotorSpeed(float speed)Joint2D
setRegistered(bool registered)Componentinlineprotected
setType(JointType type)Joint2D
setUpperAngle(float deg)Joint2D
setUpperTranslation(float v)Joint2D
setUuid(uint64_t uuid)Componentinline
~Component()=defaultComponentvirtual
~Joint2D() overrideJoint2D