ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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GameObject 成员列表
成员的完整列表,这些成员属于
GameObject
,包括所有继承而来的类成员
addChild
(GameObject *child)
GameObject
inline
addComponent
(Args &&... args)
GameObject
inline
addComponentInstance
(Component *component)
GameObject
destroy
()
GameObject
forEachComponent
(Fn &&fn)
GameObject
inline
GameObject
(const GameObject &)=delete
GameObject
GameObject
(GameObject &&)=delete
GameObject
getChildren
() const
GameObject
inline
getComponent
()
GameObject
inline
getComponents
()
GameObject
inline
getName
() const
GameObject
inline
getParent
() const
GameObject
inline
getScene
() const
GameObject
inline
getTag
() const
GameObject
inline
getWeakRef
()
GameObject
inline
hasComponent
()
GameObject
inline
isNeedDestroy
() const
GameObject
inline
operator=
(const GameObject &)=delete
GameObject
operator=
(GameObject &&)=delete
GameObject
removeComponent
()
GameObject
inline
Scene
class
GameObject
friend
setName
(const std::string &name)
GameObject
inline
setNeedDestroy
(bool needDestroy)
GameObject
inline
setParent
(GameObject *parent)
GameObject
setScene
(Scene *scene)
GameObject
setTag
(const std::string &tag)
GameObject
inline
~GameObject
()=default
GameObject
制作者
1.17.0