ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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CircleCollider2D 成员列表

成员的完整列表,这些成员属于 CircleCollider2D,包括所有继承而来的类成员

CircleCollider2D()CircleCollider2D
CircleCollider2D(float radius)CircleCollider2Dexplicit
Component()Component
Component(const Component &)=deleteComponent
Component(Component &&)=deleteComponent
ensureShape()CircleCollider2D
getDensity() constCircleCollider2Dinline
getFriction() constCircleCollider2Dinline
getOwner() constComponentinline
getRadius() constCircleCollider2Dinline
getRestitution() constCircleCollider2Dinline
isRegistered() constComponentinline
m_isRegisteredComponentprotected
m_ownerComponentprotected
onAfterDeserialize()Componentinlinevirtual
onAttach() overrideCircleCollider2Dvirtual
onCreate()Componentinlinevirtual
onDestroy() overrideCircleCollider2Dvirtual
onDetach() overrideCircleCollider2Dvirtual
operator=(const Component &)=deleteComponent
operator=(Component &&)=deleteComponent
setDensity(float density)CircleCollider2D
setFriction(float friction)CircleCollider2D
setRadius(float radius)CircleCollider2D
setRegistered(bool registered)Componentinlineprotected
setRestitution(float restitution)CircleCollider2D
~CircleCollider2D() overrideCircleCollider2D
~Component()=defaultComponentvirtual