ShitEngine
基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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CircleCollider2D 成员列表
成员的完整列表,这些成员属于
CircleCollider2D
,包括所有继承而来的类成员
CircleCollider2D
()
CircleCollider2D
CircleCollider2D
(float radius)
CircleCollider2D
explicit
Component
()
Component
Component
(const Component &)=delete
Component
Component
(Component &&)=delete
Component
ensureShape
()
CircleCollider2D
getDensity
() const
CircleCollider2D
inline
getFriction
() const
CircleCollider2D
inline
getOwner
() const
Component
inline
getRadius
() const
CircleCollider2D
inline
getRestitution
() const
CircleCollider2D
inline
isRegistered
() const
Component
inline
m_isRegistered
Component
protected
m_owner
Component
protected
onAfterDeserialize
()
Component
inline
virtual
onAttach
() override
CircleCollider2D
virtual
onCreate
()
Component
inline
virtual
onDestroy
() override
CircleCollider2D
virtual
onDetach
() override
CircleCollider2D
virtual
operator=
(const Component &)=delete
Component
operator=
(Component &&)=delete
Component
setDensity
(float density)
CircleCollider2D
setFriction
(float friction)
CircleCollider2D
setRadius
(float radius)
CircleCollider2D
setRegistered
(bool registered)
Component
inline
protected
setRestitution
(float restitution)
CircleCollider2D
~CircleCollider2D
() override
CircleCollider2D
~Component
()=default
Component
virtual
制作者
1.17.0