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基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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BoxCollider2D 成员列表
成员的完整列表,这些成员属于
BoxCollider2D
,包括所有继承而来的类成员
BoxCollider2D
()
BoxCollider2D
BoxCollider2D
(const Vector2 &size)
BoxCollider2D
explicit
Component
()
Component
Component
(const Component &)=delete
Component
Component
(Component &&)=delete
Component
ensureShape
()
BoxCollider2D
getDensity
() const
BoxCollider2D
inline
getFriction
() const
BoxCollider2D
inline
getOwner
() const
Component
inline
getRestitution
() const
BoxCollider2D
inline
getSize
() const
BoxCollider2D
inline
isRegistered
() const
Component
inline
m_isRegistered
Component
protected
m_owner
Component
protected
onAfterDeserialize
()
Component
inline
virtual
onAttach
() override
BoxCollider2D
virtual
onCreate
()
Component
inline
virtual
onDestroy
() override
BoxCollider2D
virtual
onDetach
() override
BoxCollider2D
virtual
operator=
(const Component &)=delete
Component
operator=
(Component &&)=delete
Component
setDensity
(float density)
BoxCollider2D
setFriction
(float friction)
BoxCollider2D
setRegistered
(bool registered)
Component
inline
protected
setRestitution
(float restitution)
BoxCollider2D
setSize
(const Vector2 &size)
BoxCollider2D
~BoxCollider2D
() override
BoxCollider2D
~Component
()=default
Component
virtual
制作者
1.17.0