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基于 C++20 与 SDL3 的轻量级 2D 游戏引擎
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BoxCollider2D 成员列表

成员的完整列表,这些成员属于 BoxCollider2D,包括所有继承而来的类成员

BoxCollider2D()BoxCollider2D
BoxCollider2D(const Vector2 &size)BoxCollider2Dexplicit
Component()Component
Component(const Component &)=deleteComponent
Component(Component &&)=deleteComponent
ensureShape()BoxCollider2D
getDensity() constBoxCollider2Dinline
getFriction() constBoxCollider2Dinline
getOwner() constComponentinline
getRestitution() constBoxCollider2Dinline
getSize() constBoxCollider2Dinline
isRegistered() constComponentinline
m_isRegisteredComponentprotected
m_ownerComponentprotected
onAfterDeserialize()Componentinlinevirtual
onAttach() overrideBoxCollider2Dvirtual
onCreate()Componentinlinevirtual
onDestroy() overrideBoxCollider2Dvirtual
onDetach() overrideBoxCollider2Dvirtual
operator=(const Component &)=deleteComponent
operator=(Component &&)=deleteComponent
setDensity(float density)BoxCollider2D
setFriction(float friction)BoxCollider2D
setRegistered(bool registered)Componentinlineprotected
setRestitution(float restitution)BoxCollider2D
setSize(const Vector2 &size)BoxCollider2D
~BoxCollider2D() overrideBoxCollider2D
~Component()=defaultComponentvirtual